Lantern field card, for Gordon's Gordtopia Nether
Print the pocket card

Your Nether, on one map.

Every gate you have, read from your own screenshots. Top band: the Overworld. Bottom band: the Nether. Each line is one gate dropping through, 8 blocks out here for every 1 in there.

Map of Gordon's portals: Overworld gates above, their Nether spots below, joined by lines.
Overworld gateNether portalHome under the bell (plan)You, and your way back
Positions to scale on X; Z is stretched so the labels fit. Pairs marked "likely" are not yet confirmed by a walk.

I'm lost. Get me home.

Read your Position (it's on your screen) and type your Nether X and Z.

    Enter your current position. Saved on this device only.

    You're home.

    Build your portal here, then test it before your next trip.

    First, make a sheltered spot with cobblestone before you check your route. Then read, then walk. Watch for lava and drops: these directions do not account for terrain.

    You are more ready than you feel.

    Most players walk into the Nether with far less. Your storage wall already holds:

    Diamond armor, Protection IV; sword, Sharpness V
    Fire resistance potions and golden apples
    175 ender pearls
    393 gold blocks

    The one piece missing is gold. Piglins attack anyone who walks in without at least one piece of gold armor. Break one gold block into 9 ingots, then craft gold boots from 4 of them. Wear them in the Nether instead of your diamond boots.

    Six things, then go

    0 of 6

    Never sleep in a bed there. Beds explode in the Nether.

    Where your portals really go

    The Nether is the Overworld folded small. Divide your Overworld X and Z by 8 and you have your Nether spot. Height (Y) is not scaled 8 to 1, but you can still arrive higher or lower, wherever the game finds room for the portal.

    GateOverworld X, ZNether X, ZStatus
    Home under the bell (your hub, not built yet)259, 246632, 308Plan
    Gold-crowned gate 13214107, 19221692, 165Lit. You walked it.
    Gold-crowned gate 12013547, 13221692, 165Unlit. Shares 132's portal.
    Blossomgate-6251, 923-782, 115Lit. Not visited.
    Cave portal, Oct 3-7627, 243-957, 28Lit. Pair likely.
    Netherrack portal, Sept 19937, 15801251, 213Lit. Pair likely.
    Overworld to Nether

    Nether spot:

    Starts at your bell. Type any spot from your Position.

    Nether to Overworld

    Overworld spot:

    Starts at the portal you used on September 5.

    The surprise that is not your fault

    On September 5 you went through your lit gold-crowned gate 132, gathered crimson stems, and came back out near gate 120, 563 blocks from where you started. You did nothing wrong. When you step through, the game looks for any portal already within about 128 blocks of the matching Nether spot and sends you there. Both of your gates land on the same Nether portal: on the map, their two lines meet at one point.

    A plain compass spins in the Nether, so your real compass there is your Position readout. You already read it on every trip. That habit is what gets you home.

    When you feel lost: stop, read, walk

    1. Stop and wall in. Place cobblestone around you, two high, to make a sheltered spot. Breathe.
    2. Read your Position. Type it into "I'm lost" at the top of this card.
    3. Walk the difference. The card tells you which way and how far, not a safe path: watch for lava and drops. Small numbers in the Nether are short walks.
    4. Follow your torches. Torches on your right going out are on your left coming home.

    Three big moments, three calm answers

    A ghast

    Loud, but slow. Raise your shield, or step behind a cobblestone block. Ghasts drift over open lava seas and are rare in the crimson forest you know. If one breaks your portal, flint and steel lights it again.

    Lava

    Drink fire resistance before you get close. Then lay cobblestone one block at a time and walk slowly. Your potion lasts minutes; your bridge lasts forever.

    Piglins and hoglins

    With gold boots on, piglins are calm. Don't open chests or break gold near them. Hoglins, the big pink boars of the crimson forest, ignore gold: give them room, or stand two blocks up and let them wander off.

    The road home is a shortcut you already planned

    88 minbell to the four edges, on foot
    11 minthe same trip through the Nether

    From your bell to the four edges of Gordtopia is 29,686 blocks on foot. Through the Nether it is 3,711. Your Nether Spine plan says light one block every twelve. Start small: build the home portal under the bell at Nether 32, 308. Every trip after that begins and ends at home.